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While scalar fields on surfaces have been staples of geometry processing, the use of tangent vector fields has steadily grown in geometry processing over the last two decades: they are crucial to encode both directions and sizing on surfaces as commonly required in tasks such as texture synthesis, non-photorealistic rendering, digital grooming, and meshing. There are, however, a variety of discrete representations of tangent vector fields on triangle meshes, and each approach offers different trade-offs among simplicity, efficiency, and accuracy depending on the targeted application.
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Fernando de Goes
California Institute of Technology
Mathieu Desbrun
Laboratoire d'Informatique de l'École Polytechnique
Yiying Tong
Michigan State University
California Institute of Technology
Michigan State University
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Goes et al. (Tue,) studied this question.
synapsesocial.com/papers/6a1035b992676d5461fdb85a — DOI: https://doi.org/10.1145/2897826.2927303