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A lot of work required for physiotherapy is done between the actual therapy sessions. Patients receive instructions for exercises to be practiced on a daily basis to regain mobility in their injured joints. These exercises are often tedious and uncomfortable, hence motivation for daily repetition is sought-after. Games may be an answer to this challenge, however, they need to be well-designed as to not support incorrect execution of exercises and at the same time be engaging enough to keep up long-term engagement. In this paper we discuss guidelines for designing game mechanics aimed at increasing compliance in physiotherapy and for encouraging physical activity for older adults.
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Luckner et al. (2018) studied this question.
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