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Universities are more and more expected to disseminate research findings to the general public and specific stakeholders especially in the economy (“third mission”). Since this third mission also affects third party research funding within recent decades, j scientists do need to be able to service both educational and marketing related purposes within their presentations. Moreover, scientists need to address heterogenous audiences. To meet such demanding requirements, Virtual Reality (VR) and Mixed Reality (MR) technology could serve as a valuable medium. In this position paper, we explore opportunities concerning VR and MR for what we refer to as `Knowledge Demonstration' (KD), based on a state of the art literature analysis. Furthermore, we propose aspects to consider when planning virtually augmented KD systems.
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Horst et al. (2018) studied this question.
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