This study develops an interactive 3-Dimensional Geographic Information System (3D-GIS) for agriculture. GIS's ability to visualize geographic conditions is very crucial for agriculture. The purpose of this study was to explore the Unity3D to provide large-scale GIS data. This study has four stages. The first stage is data gathering, the second stage is data integration, the third stage is data visualization design, and the last stage is GIS interaction design. Unity3D can visualize the virtual environment. Unity3D also provides a rich set of libraries and assets for user interaction. However, building a GIS requires a projection / coordinate system. Mapbox extension can provide georeferencing services for Unity3D. Mapbox also makes it possible to overlay vector layers in the same way as GIS software. Utilizing a game engine for GIS development is expected to enrich GIS with more interactive content visualization techniques. With interactive maps, it is hoped that it will make it easier for farmers to understand the information presented on GIS. Furthermore, by utilizing the game engine in making GIS, it is expected that GIS will have a high level of usability.
No takes yet. Share an insight, caveat, or question.
Maulana et al. (2021) studied this question.
Synapse has enriched 4 closely related papers on similar clinical questions. Consider them for comparative context: