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Is there room for more creativity in information systems? This article grew out of an AWRE'04 panel discussion on creativity in requirements engineering, and the impact of requirements engineering on creativity in systems engineering and systems use. Both panel and article were motivated by the goal of identifying a framework for understanding creativity in a larger context and thus establishing a potential structure for future research. The authors' research backgrounds differ widely and, at times, our views conflictoccasionally, quite sharply. We make underlying world views -our own and those of relevant disciplines -explicit; identify the paradox caused by the need to be functionally creative while leaving room for creativity in successive stages; and argue for a multiparadigm framework for resolving this paradox.
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Hoffmann et al. (2005) studied this question.
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