Answers are grounded in this paper and cite their sources.
In recent years, neural network-based methods have emerged in underwater image enhancement (UIE). Although researchers have made considerable progress in this field, applying state-of-the-art algorithms requires significant computing resources for real-time applications, making it impossible to deploy on underwater mobile devices. To address this issue, we propose the pixelunshuffle-bottleneck-pixelshuffle structure, which utilizes more parameters to improve the parallel computational efficiency and achieve higher computing efficiency. In addition, we propose fast average normalization (FAN) with a channel dynamic range (CDR) module to ensure the enhancement quality during high-speed inference. FAN uses average pooling to reduce overenhancement or underenhancement risks on channel-wise normalization. CDR can utilize dynamic range to further improve the enhanced image quality given by FAN. Moreover, we introduce a color column loss to evaluate the local color distribution between the generated image and ground truth to avoid the undersaturation problem. Our proposed method 1 1 Our code will be available at https://github.com/Tian-Yu-CAO . outperforms existing state-of-the-art methods, with a peak signal-to-noise ratio of 26.335 and a structural similarity index measure of 0.91 on the UIEB dataset. Furthermore, our method can achieve real-time enhancement of 4K images on edge devices up to 78FPS. • DNnet enhances 4K images in real-time on edge devices using PBP structures. • The FAN module mitigate irregular illumination to enhance robustness. • The CDR module coordinates FAN and PBP to enhance image quality. • Color column loss targets local color distribution to fix undersaturation.
No takes yet. Share an insight, caveat, or question.
Cao et al. (2025) studied this question.
Synapse has enriched 10 related papers. Consider them for comparative context: