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April 27, 2013136 citationsOpen Access

Disassembling gamification

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EMElisa D. MeklerIT University of CopenhagenFBFlorian BrühlmannUniversity of BaselKOKlaus OpwisUniversity of Basel

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Abstract

Interest in gamification is growing steadily. But as the underlying mechanisms of gamification are not well understood yet, a closer examination of a gamified activity's meaning and individual game design elements may provide more insights. We examine the effects of points -- a basic element of gamification, -- and meaningful framing -- acknowledging participants' contribution to a scientific cause, -- on intrinsic motivation and performance in an online image annotation task. Based on these findings, we discuss implications and opportunities for future research on gamification.

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Cite This Study

Mekler et al. (2013) studied this question.

synapsesocial.com/papers/6a12dc618793652519a68676https://doi.org/10.1145/2468356.2468559
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