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Explores innovative methods for frame assembly in cartoon animation, reducing production costs through improved techniques.
The task of assembling drawings and backgrounds together for each frame of an animated sequence has always been a tedious undertaking using conventional animation camera stands and has contributed to the high cost of animation production. In addition, the physical limitations that these camera stands place on the manipulation of the individual artwork levels restricts the total image-making possibilities afforded by traditional cartoon animation. Documents containing all frame assembly information must also be maintained.
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Bruce A. Wallace (1981) studied this question.
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