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Abstract This research aims to the development of an e-module using Kodular software with a Problem-based Learning model on the momentum and impulse material. This study used the Research and Development method which is a research method used to produce a certain product and test the effectiveness of the product. The development procedure used a 4-D model. The 4-D model consists of 4 main stages, namely: Define, Design, Develop, and Disseminate. The data collection instrument used was a questionnaire given to the material expert and media expert to test the quality of e-module learning media using Kodular software with the Problem-based Learning model on momentum and impulse material. The final product produced has met the eligibility criteria with an average score of the assessment of material expert, 86,8%, media expert 84,8%, and education practitioner/teacher 87,2% in the highest feasible, category percentage for small group trial 86,8% and field trial 86,5%. The result of this research was an e-module with a Problem-Based Learning model that has been developed using Kodular software that accessible via smartphone.
Syarlisjiswan et al. (Mon,) studied this question.