Answers are grounded in this paper and cite their sources.
Coupling culture and education has attracted significant attention and pushed towards the replacement of the typical STEM model into STEAM. An effective integration of culture in the everyday educational practice, empowered by game-based storytelling has already shown great potential in transforming the way people are exposed to and grasp knowledge. This paper presents an attempt to put culture, education, gaming and storytelling together. Myth Trek was a game developed using state-of-the-art gaming technology, and integrated elements going back in time all the way to the ancient Greek mythology, embedding a time-distorted history onto the present day's landscape in the center of the city of Athens, with an aim to save Athens from complete annihilation. In a playful action/adventure gaming setting, the game mixes mythology, history, architecture and the environment to expose players to the long history of Athens.
No takes yet. Share an insight, caveat, or question.
Kiourt et al. (2018) studied this question.
Synapse has enriched 10 related papers. Consider them for comparative context: