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July 19, 2013Computer Animation and Virtual Worlds16 citationsOpen Access

AA‐FVDM: An accident‐avoidance full velocity difference model for animating realistic street‐level traffic in rural scenes

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XLXuequan LuWCWenzhi ChenMXMingliang Xu

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Abstract

ABSTRACT Most of existing traffic simulation efforts focus on urban regions with a coarse two‐dimensional representation; relatively few studies have been conducted to simulate realistic three‐dimensional traffic flows on a large, complex road web in rural scenes. In this paper, we present a novel agent‐based approach called accident‐avoidance full velocity difference model (abbreviated as AA‐FVDM) to simulate realistic street‐level rural traffics, on top of the existing FVDM. The main distinction between FVDM and AA‐FVDM is that FVDM cannot handle a critical real‐world traffic problem while AA‐FVDM settles this problem and retains the essence of FVDM. We also design a novel scheme to animate the lane‐changing maneuvering process (in particular, the execution course). Through numerous simulations, we demonstrate that besides addressing a previously unaddressed real‐world traffic problem, our AA‐FVDM method efficiently (in real time) simulates large‐scale traffic flows (tens of thousands of vehicles) with realistic, smooth effects. Furthermore, we validate our method using real‐world traffic data, and the validation results show that our method measurably outperforms state‐of‐the‐art traffic simulation methods.Copyright © 2013 John Wiley & Sons, Ltd.

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Lu et al. (2013) studied this question.

synapsesocial.com/papers/6a199d6b7081f56b37ded60bhttps://doi.org/10.1002/cav.1540
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