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The representation of 3-D objects is an important step in solving many problems in scene analysis. One of the most successful techniques is that based on the surfaces of objects. We describe several methods for obtaining such surface representations from various types of intrinsic images. In particular, previous work is reviewed and an algorithm based on region growing is investigated in terms of its efficiency in segmenting a set of points in 3-D space into planar faces. Information on the neighborhood structure of the points in the form of a spatial proximity graph is used to direct the segmentation. Applications to industrial objects are demonstrated.
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Thomas C. Henderson (1983) studied this question.
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