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Simulation games have come to play a major role in cross-cultural training during the past two decades. This article defines cross-cultural training and briefly traces its history. The power of using simulation games for cross-cultural training is described. The history of the author is intertwined with the use of simulation games for cross-cultural training. Personal history with specific games such as BAFA BAFA, BARNGA, and THE TAG GAME is traced, and trainers who have influenced the author s development as a simulation gamer are cited.
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Sandra M. Fowler (1994) studied this question.
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