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We propose a framework for a complex visualization environment suitable for archaelogical applications. Given 2D and 3D data derived from appropriate acquisition processes, the scene is organized in a structure that can easily be incorporated into a database. Special care is taken on attributes such as time and likelihood of scientific hypothesises which are important for a correct interpretation of the excavation site. After a preprocessing step, the database content can directly be used to visualize the scene in a standalone virtual reality installation in a museum as well as on the internet.
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Hynst et al. (2001) studied this question.