The advantages of using perceptually uniform color spaces in data displays are described. It is shown how one-, two-, and three-dimensional representations of color gamuts can provide an understanding, at various visualization levels, of the colors that can be produced on display devices, of how they restrict color displays in practice, and of how they form an essential part of a user interface in the design of color displays.< <ETX xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">></ETX>
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Philip K. Robertson (1988) studied this question.
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