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January 1, 1989IEEE Transactions on Software Engineering431 citations

Multiprocessor online scheduling of hard-real-time tasks

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MDMichael L. DertouzosAMAloysius K. Mok

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Abstract

The problems of hard-real-time task scheduling in a multiprocessor environment are discussed in terms of a scheduling game representation of the problem. It is shown that optimal scheduling without a priori knowledge is impossible in the multiprocessor case even if there is no restriction on preemption owing to precedence or mutual exclusion constraints. Sufficient conditions that permit a set of tasks to be optimally scheduled at run time are derived.>

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Dertouzos et al. (1989) studied this question.

synapsesocial.com/papers/6a208f683f9b8cb80cc64259https://doi.org/10.1109/32.58762
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