In this paper, the current developments for Virtual Reality (VR) simulation in the Nursing Education sector is investigated with the design and implementation of a 'serious game' that utilizes the increased immersive user experience of Head-Mounted Display (HMD) headset in a task orientated simulation. A hospital ward was recreated and populated with Virtual Patients (VPs) suffering from Dementia (a neuro-degenerative disease) and various other None-Player-Characters (NPCs) such as friends, family members and hospital staff for further representation of the nursing role and responsibilities in a realistic environment. This paper identifies future areas of development for the field and its significance on student education today with foundations documented from testing with university nursing students.
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Elliman et al. (2016) studied this question.