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Research on personality traits and social interactions has become relevant in recent decades. Psychology research on these traits explains how different factors may influence social interactions. Work on HCI looks to augment and enhance social interactions via wearable technology. In this work, we use the emergent concept of social battery as a design metaphor to understand how the willingness to socialize can be crafted into a wearable device. We used the Design Sprint methodology and conducted design sessions with potential users to craft promising low-fidelity prototypes. The results of those sessions show promising directions for future development of wearables to display users’ social battery.
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Gámez-Elizalde et al. (2024) studied this question.
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