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Evaluates a dynamic-tensor compiler to optimize performance across variable models, suggesting effective execution balancing.
The prevalence of dynamic tensor shapes, driven by applications like language model serving with varying sequence lengths, is a defining characteristic of modern deep neural networks. This dynamism poses a fundamental challenge: reconciling the need for intensive, offline code generation to achieve peak performance with the demand for low-latency, adaptive execution to handle unpredictable runtime tensor shapes. Consequently, mainstream strategies are ineffective. Vendor-provided libraries, while highly optimized for a subset of common shapes, suffer performance degradation on unconventional ones. Static tensor compilers are hamstrung by prohibitive just-in-time compilation overheads for each new shape. While recent dynamic-shape compilers offer an alternative, they rely on predefined shape ranges, making them brittle when inputs fall outside these bounds. To resolve this tension, we present MoonPoly , a dynamic-shape tensor compiler that introduces micro-kernel polymerization . Our approach decouples these conflicting requirements through a two-stage process. In the offline stage, it performs intensive auto-tuning to generate a set of micro-kernels and corresponding performance models. The online stage then performs adaptive execution, rapidly assembling a near-optimal tensor operator on-the-fly, guided by a lightweight cost model. Evaluated on an NVIDIA A100 GPU, MoonPoly achieves an average operator-level speedup of 1.27 × over the cuBLAS library across a diverse set of operators and data types, which in turn yields end-to-end inference acceleration for a variety of models, including BERT, the Vision Transformer, and large language models.
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Zhang et al. (2026) studied this question.
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