Randomized trial demonstrates accurate modeling of learner states in virtual reality education, suggesting enhanced educational interventions.
The heterogeneity and semantic fragmentation of multimodal data in virtual reality education make it difficult to accurately model learner states. To address this, this paper proposes a cross-modal contrastive learning and dynamic graph attention fusion network. This method first performs temporal encoding on modalities such as eye-tracking, speech, pose, and interaction logs. Then, it aligns semantically related multimodal segments in a unified latent space through cross-modal contrastive learning. It then constructs a heterogeneous graph with time steps as nodes and dynamic correlations between modalities as edges. A modality-aware graph attention mechanism is introduced to adaptively aggregate the contributions of each modality at different time points. Finally, a graph neural network is used to generate a fusion representation and drive the educational state discrimination task. Experiments on a self-built VR education multimodal dataset demonstrate that the proposed model achieves an accuracy of 87.6% and an F1 score of 0.912 on the cognitive load level classification task. This model effectively achieves high-precision and interpretable modeling of learner states in virtual reality education scenarios.
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Xi et al. (2026) studied this question.
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