Explores how an instructional game improves understanding of stock market information in accounting courses, suggesting enhanced learning outcomes.
Active learning, student participation, and an understanding of the role of accounting information can be enhanced by the use of this instructional game. The game described in this paper is intended for a financial accounting course (principles, intermediate, advanced, or theory). The game simulates a basic stock market: students are divided into groups and given financial and nonfinancial information, that they then use to buy and sell stock. The information is manipulated in four different buying rounds to emphasize the role of ac-counting information, nonaccounting information, accounting principles, and insider trading. The game allows students to "experience" a dynamic decision environment and to appreciate the uses and limitations of accounting information. The materials necessary to conduct the game can be obtained from the authors.
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Busta et al. (1993) studied this question.
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