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This study investigates how Interactive Learning Environments (ILEs) that integrate advanced software tools, collaborative digital platforms, immersive technologies, and AI support learning processes within digital art education contexts. This study investigated the impact of technology on boundaries of possible artistic expression in digital art through a mixed-methods study of 575 survey respondents – comprising 320 digital artists as learners and 255 art technicians, and 47 follow-on interviews that gathered rich qualitative data. Quantitative data were analyzed using Smart-PLS, and qualitative data were analyzed using Nvivo. The study demonstrates that (1) Advanced Software Tools Created an Enhanced Creative Workflow, (2) Collaborative Digital Platforms Enhanced a Range of Artistic Expression, (3) AR Provided a Seemingly Expansive Spatial and Immersive Experience in Digital Installations, and (4) AI allowed for Generative Creativity, creativity that extends or transports imagined forms of art and creativity via non-traditional arts and science based methods. These findings underpin the potential for a transformative digital art world using technology as a creative agent. This study deepens the growing field of human–technology interaction in creative domains, and sets up many research opportunities for the future of digital participation, collaboration, and immersion, and AI-enabled creative applications.
Huang Hui (Sun,) studied this question.
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