Examines augmented reality's impact on knowledge transfer in craft prototyping, suggesting enhanced design skills.
Mixed reality assistance guide posture and hand positioning, and familiarize material behaviour within craft prototyping. The development of the resulting framework focuses on non-intrusive assistance. Barriers include reduced immersion, observing precise hand movements, limited spatial interpretation, and understanding material behaviour. A 3D animation prototype, with roots in embodied knowledge, intends to improve spatial comprehension and enhance process and material understanding. The eventual framework should aid virtual assistance for design skill transfer.
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Garcia et al. (2026) studied this question.
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