Systematic review compares software, hardware, and hybrid methods for addressing myopia in virtual reality, suggesting future design directions.
Myopia remains a major barrier to immersive VR use, causing blur and discomfort. This review compares software, hardware, and hybrid compensation approaches. Software methods offer flexible, low-cost enhancement but limited optical correction. Hardware solutions provide accurate adjustment at ergonomic cost. Hybrid systems combine adaptive optics and real-time rendering, showing promise for personalized correction. Key trade-offs and future design directions are outlined.
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Li et al. (2026) studied this question.
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