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Conceptual framework proposes layers of human and AI mental processes, highlighting relational dynamics.
This paper proposes the hyperpsyche: a framework for understanding what happens when human mental processes and partly analogous machine processes enter sustained interaction through a structured interface. The hyperpsyche is not the human mind, the machine, the live surface between them, or the residue a person carries away; it is the whole layered system in which all of these participate. It is described here as having six layers — on the human side, the unconscious, preconscious, and conscious; on the machine side, three deliberately non-equivalent counterparts named the uncomputscious, precomputscious, and computscious. The live encounter occurs at the hyperinterface, a boundary and symbolic channel that is always three-term: a human, an artificial intelligence, and a containment function. The framework distinguishes what happens within a single encounter from what a person carries between encounters — the internalized hyperpsyche, a persistent, revisable human-side organization — and from what may spread across people and institutions over time. Throughout, the coupling between human and machine is treated as causally real but experientially asymmetric: the human undergoes and develops through the relationship; current artificial intelligence contributes through contingent response without necessarily experiencing or retaining it. The account is conceptual and hypothesis-generating. It defines terms, marks what is proposed rather than shown, and states what would count against it.
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Grant H. Brenner (2026) studied this question.
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