‘Screening nature (and the nature of the screen)’, as the title suggests, is not confined to contemporary screen cultures or screen technologies, but offers a larger panorama of screen practices that go back to pre-modern cultures, and perhaps even into the animal kingdom. My idea is to place the contemporary emphasis on an ‘archaeology of the screen’ (following Foucault) within the framework of a ‘paleontology of the screen’, one that tries to establish a fundamental ontology of the screen alongside some elementary concepts for describing and understanding the variety of screen practices.
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William J. Mitchell (2015) studied this question.