This paper contributes to rapid prototyping for Aboleth, a mobile application designed as a virtual character sheet for Dungeons and Dragons 5th edition. We propose augmenting an API framework, including details of the general design process and crucial details regarding the specific implementation of the project. The prototype is developed using Computer-Assisted Designs and Xamarin. Software engineering is integrated into game design to improve Human-Computer Interaction and eventually enhance user experiences. Additionally, we discuss the relevance of using such a tool to achieve rapid prototyping for enterprise mobile applications and Metaverse and explore opportunities to improve the project design.
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Chang et al. (2023) studied this question.
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