This experiential learning activity seeks to highlight the perceptual processes that invctriably transpire between two interactants. Participants attempt to match other participants with their prime concern when interacting with someone socially for the first time. Additionally, partidpants render a judgment as to whether or not others have correctly matched them with their own concern. Illustrative data from a sample game are presented and discussed.
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Larry D. Miller (1979) studied this question.
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