Why the study?
Game users emotion arousal assessment faces challenges including selecting emotion-inducing games, labeling emotional arousal, and improving accuracy.
Comparison
Breath Rate Variability signal with commonly used physiological signals vs commonly used physiological signals alone
Design
Comparative experimental study
Authors
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May support improved game selection for arousal assessment; leaves open need for validation in clinical or real-world settings.
Adding Breath Rate Variability to multimodal physiological signals improves the accuracy of emotion arousal assessment in game users up to 92%.
Li et al. (2023) studied this question.
Synapse has enriched 3 closely related papers on similar clinical questions. Consider them for comparative context: