Monte Carlo simulations are performed to determine the critical percolation threshold for interpenetrating square objects in two dimensions and cubic objects in three dimensions. Simulations are performed for two cases: (i) objects whose edges are aligned parallel to one another and (ii) randomly oriented objects. For squares whose edges are aligned, the critical area fraction at the percolation threshold φc=0.6666±0.0004, while for randomly oriented squares φc=0.6254±0.0002, 6% smaller. For cubes whose edges are aligned, the critical volume fraction at the percolation threshold φc=0.2773±0.0002, while for randomly oriented cubes φc=0.2168±0.0002, 22% smaller.
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Baker et al. (2002) studied this question.
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