Why the study?
Conventional clinical cognitive assessment has limitations due to environmental shortcomings of tests conducted outside an older person's everyday environment.
Can in-game metrics from the Fitforall exergaming platform accurately detect mild cognitive impairment and mild dementia compared to classical neuropsychological tests?
Can in-game metrics from the Fitforall exergaming platform accurately detect mild cognitive impairment and mild dementia compared to classical neuropsychological tests?
In-game metrics from exergaming platforms may provide a viable, unobtrusive method for early detection of cognitive decline.
Answers are grounded in this paper and cite their sources.
May support remote cognitive screening in older adults; leaves open validation against standard tests.
Conventional clinical cognitive assessment has its limitations, as evidenced by the environmental shortcomings of various neuropsychological tests conducted away from an older person's everyday environment. Recent research activities have focused on transferring screening tests to computerized forms, as well as on developing short screening tests for screening large populations for cognitive impairment. The purpose of this study was to present an exergaming platform, which was widely trialed (116 participants) to collect in-game metrics (built-in game performance measures). The potential correlation between in-game metrics and cognition was investigated in-depth by scrutinizing different in-game metrics. The predictive value of high-resolution monitoring games was assessed by correlating it with classical neuropsychological tests; the area under the curve (AUC) in the receiver operating characteristic (ROC) analysis was calculated to determine the sensitivity and specificity of the method for detecting mild cognitive impairment (MCI). Classification accuracy was calculated to be 73.53% when distinguishing between MCI and normal subjects, and 70.69% when subjects with mild dementia were also involved. The results revealed evidence that careful design of serious games, with respect to in-game metrics, could potentially contribute to the early and unobtrusive detection of cognitive decline.
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Konstantinidis et al. (2021) studied this question.
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