We address the problem of 3D shape completion from sparse and noisy point clouds, a fundamental problem in computer vision and robotics. Recent approaches are either data-driven or learning-based: Data-driven approaches rely on a shape model whose parameters are optimized to fit the observations; Learning-based approaches, in contrast, avoid the expensive optimization step by learning to directly predict complete shapes from incomplete observations in a fully-supervised setting. However, full supervision is often not available in practice. In this work, we propose a weakly-supervised learning-based approach to 3D shape completion which neither requires slow optimization nor direct supervision. While we also learn a shape prior on synthetic data, we amortize, i.e., learn , maximum likelihood fitting using deep neural networks resulting in efficient shape completion without sacrificing accuracy. On synthetic benchmarks based on ShapeNet (Chang et al. Shapenet: an information-rich 3d model repository, 2015. arXiv:1512.03012 ) and ModelNet (Wu et al., in: Proceedings of IEEE conference on computer vision and pattern recognition (CVPR), 2015) as well as on real robotics data from KITTI (Geiger et al., in: Proceedings of IEEE conference on computer vision and pattern recognition (CVPR), 2012) and Kinect (Yang et al., 3d object dense reconstruction from a single depth view, 2018. arXiv:1802.00411 ), we demonstrate that the proposed amortized maximum likelihood approach is able to compete with the fully supervised baseline of Dai et al. (in: Proceedings of IEEE conference on computer vision and pattern recognition (CVPR), 2017) and outperforms the data-driven approach of Engelmann et al. (in: Proceedings of the German conference on pattern recognition (GCPR), 2016), while requiring less supervision and being significantly faster.
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