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Asynchronous Q-learning aims to learn the optimal action-value function (or Q-function) of a Markov decision process (MDP), based on a single trajectory of Markovian samples induced by a behavior policy. Focusing on aγ-discounted MDP with state spaceSand action spaceA, we demonstrate that the∞-based sample complexity of classical asynchronous Q-learning — namely, the number of samples needed to yield an entrywiseε-accurate estimate of the Q-function — is at most on the order of1 μ ₘᵢₙ(1-γ)⁵ε ²+ tₘᵢₓ μ ₘᵢₙ(1-γ)up to some logarithmic factor, provided that a proper constant learning rate is adopted. Here,tₘᵢₓandμ ₘᵢₙdenote respectively the mixing time and the minimum state-action occupancy probability of the sample trajectory. The first term of this bound matches the sample complexity in the synchronous case with independent samples drawn from the stationary distribution of the trajectory. The second term reflects the cost taken for the empirical distribution of the Markovian trajectory to reach a steady state, which is incurred at the very beginning and becomes amortized as the algorithm runs. Encouragingly, the above bound improves upon the state-of-the-art result by a factor of at least|S||A|for all scenarios, and by a factor of at leasttₘᵢₓ|S||A|for any sufficiently small accuracy levelε. Further, we demonstrate that the scaling on the effective horizon1/1-γcan be improved by means of variance reduction.
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Wei et al. (2021) studied this question.
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