Why the study?
To test the hypothesis that phasic and tonic pain serve distinct functions over different timescales during adaptive behaviour, with phasic pain driving avoidance and tonic pain supporting recuperation.
Tonic and phasic pain serve distinct objective motivational functions (reducing motivational vigour vs providing a teaching signal) during adaptive behaviour.
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Supports evolutionary distinction of phasic versus tonic pain; leaves open translation to clinical pain management.
Pain drives self-protective behaviour, and evolutionary theories suggest it acts over different timescales to serve distinct functions. Whilst phasic pain provides a teaching signal to drive avoidance of new injury, tonic pain is argued to support recuperative behaviour, for instance by reducing motivational vigour. We test this hypothesis in an immersive virtual reality EEG foraging task where subjects harvested fruit in a forest: some fruit elicited brief phasic pain to the grasping hand, and this reduced choice probability. Simultaneously, tonic pressure pain to the contralateral upper arm was associated with reduced action velocities. This could be explained by a free-operant computational framework that formalises and quantifies the function of tonic and phasic pain in terms of motivational vigour and decision value, and model parameters correlated with physiological and neural responses. Overall, the results show how tonic and phasic pain subserve distinct objective motivational functions that support harm minimisation during ongoing adaptive behaviour.
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Tong et al. (2025) studied this question.
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