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Nowadays, people’s demand for indoor location information is more and more, which continuously promotes the development of indoor positioning technology. In the field of indoor positioning, fingerprint based indoor positioning algorithm still accounts for a large proportion. However, the operation of this method in the offline stage is too cumbersome and time-consuming, which makes its disadvantages obvious, and requires a lot of manpower and time to sample and maintain. Therefore, in view of this phenomenon, an improved algorithm based on nearest neighbor interpolation is designed in this paper, which reduces the measurement of actual sampling points when establishing fingerprint map. At the same time, some simulation points are added to expand fingerprint map, so as to ensure that the positioning error will not become larger or even better. Experimental results show that this method can further improve the positioning accuracy while saving the sampling cost.
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Yonghao Zhao (2021) studied this question.
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