Key result
Patient-led gamified cognitive training during hemodialysis awaits pilot trial results for impact on cognitive decline.
Why the study?
Cognitive function disruptions are reported in individuals undergoing haemodialysis and those with chronic kidney disease, prompting evaluation of mobile cognitive gaming apps for patient-led training during sessions.
Does patient-led cognitive training using mobile gaming apps improve cognitive test scores in individuals undergoing haemodialysis?
RCT (n=55)
Open-label
Pseudo-randomised
No
Does patient-led cognitive training using mobile gaming apps improve cognitive test scores in individuals undergoing haemodialysis?
This protocol outlines a pilot trial to assess the feasibility and efficacy of gamified cognitive training during haemodialysis to mitigate cognitive decline.
Disruptions in cognitive function have been reported in individuals undergoing haemodialysis and those with chronic kidney disease. This pilot study protocol primarily assesses the feasibility and acceptability of using mobile cognitive gaming apps for patient-led cognitive training during haemodialysis sessions. The protocol consists of three phases: (1) reviewing and evaluating available cognitive gaming apps, (2) conducting focus groups/interviews with people with kidney disease to determine app preferences, and (3) undertaking a quasi-experimental randomised controlled trial to compare cognitive outcomes between a patient-led app intervention group and a standard care control group over four months. Primary outcomes will include changes in cognitive test scores [Montreal Cognitive Assessment (MoCA), Modified Mini-Mental State Exam (3MSE), Rapid Objective Working Memory Assessment (ROWMA)], while secondary outcomes will encompass quality of life measures [Patient-Reported Outcomes Measurement (PROM) Kidney Disease Quality of Life Short Form (KDQoL-SF™) v 1.3, Patient-Reported Outcomes Measurement Information System (PROMIS) Global Health Instrument, European Quality of Life Five Dimension (EQ-5D)]. If demonstrated to be effective, this novel method of utilising gamified cognitive training applications could potentially mitigate cognitive decline and improve the well-being of people receiving haemodialysis without necessitating significant clinical resources. The findings from this research will guide the development of a larger definitive randomised trial in the future.
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Aksoy et al. (2024) conducted an RCT in Chronic kidney disease undergoing haemodialysis (n=55). Patient-led cognitive gamified training (CGT) apps vs. Standard care was evaluated on Change in cognitive test results (MoCA, 3MSE and ROWMA) at 4 months. Patient-led cognitive gamified training during haemodialysis is being evaluated in a pilot randomized controlled trial to assess its feasibility and impact on cognitive decline, with results pending.
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