Key result
Winning competitive role-playing games is linked to increased heart rate, whereas losing triggers heart rate decreases.
Observational
Differential HR responses in competitive gaming may reflect outcome-dependent autonomic activation; hypothesis-generating for stress physiology and leaves clinical relevance open.
The effects of the outcome of competitive encounters on physiological parameters have been studied, especially testosterone levels, but hardly on other systems that, however, present a high sensitivity to stress. This study assessed the effect of a competitive game on heart rate (HR) and blood pressure (BP) in a sample of university students. In addition, the influence of anxiety and attributions of the outcome was also explored. Only winners significantly showed a rise in HR during the competition followed by a decrease along the posttask phase in addition to more internal attributions. On the contrary, the average HR for losers during the competition was lower compared with their baseline values. No differences depending on the outcome were found in BP. The cardiovascular response as well as the subjective interpretation of the outcome suggest a more active strategy employed by winners vs. a more passive strategy of losers. Future studies should specifically investigate the importance of coping strategies for psychophysiological adaptation to contests and for the outcome reached. This would permit an advance in the understanding of the role of individual differences in the processes of stress and in associated diseases. Aggr. Behav. 27:351–359, 2001.
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Ricarte et al. (2001) reported an observational. Competitive role-playing game outcome vs. Losing outcome was evaluated on Heart rate (HR) and blood pressure (BP) changes. Winning a competitive role-playing game was associated with a significant rise in heart rate during competition, whereas losers exhibited a decrease in heart rate compared to baseline.
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