This paper develops a theoretical framework for informational technology wherein tools, engines, and technical systems consist not of physical matter or hardware, but of stabilized informational fields, pressure gradients, and curvature architectures. Building on informational consciousness, field organisms, synthetic biology, and civilizational theory, we demonstrate that technology can be fully formulated as an emergent informational phenomenon. Informational technology is defined as the controlled modulation of informational pressure, curvature, and cognitive fields to construct stable, functional structures within discrete network topologies, offering an algorithmically simulation-ready model of post-material engineering.
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Maurice Kley (2026) studied this question.
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