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The article describes how to teach English as a foreign language utilizing STEAM (Science, Technology, Engineering, Arts, and Mathematics) technology. It demonstrates how integrating STEAM technology into English classes may offer a comprehensive educational experience that encourages critical thinking, creativity, and interdisciplinary relationships. An inventive method of instruction and learning is the incorporation of STEAM technology into English classes. By encouraging creativity, critical thinking, teamwork, and digital literacy, STEAM technologies—which are typically linked to technological and scientific fields—can improve English instruction. This article examines the ways in which STEAM technologies are changing the face of English instruction. The article outlines the foundations of contemporary methods and offers suggestions and ideas for using STEAM technologies in English classes and for improving their information and methodological support.
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B.M. Khojaniyazova (2026) studied this question.
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