This study aimed to develop learning media using Adobe Animate and Blooket for Islamic Cultural History (SKI) at MA Miftahul Jannah Palangka Raya, assess its feasibility, and examine teachers’ and students’ responses to its use. The study employed a Research and Development (R&D) approach based on the ADDIE model, which consists of five stages: Analysis, Design, Development, Implementation, and Evaluation. Data were collected through observations, interviews, documentation, and questionnaires, and analyzed using descriptive quantitative methods with percentage calculations. The findings showed that the learning media was successfully developed by integrating Adobe Animate to present learning materials and Blooket to provide game-based assessments. The main contribution of this study lies in combining these two tools to connect material presentation and assessment within a single learning sequence. The media expert validation score was 88.89%, categorized as highly feasible, while the material expert validation score was 79.17%, categorized as feasible. The teacher response score was 75%, categorized as good, while the responses of 19 students reached 85.53%, categorized as very good. These findings indicate that the developed media met the feasibility criteria and received positive responses from both teachers and students. However, the study did not assess whether the media improved student learning outcomes. Therefore, the integrated use of Adobe Animate and Blooket offers an alternative for making SKI learning more varied and interactive
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Fajar et al. (2026) studied this question.
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