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This research aims to analyze the effectiveness of using monopoly learning media in helping class IV students at SDN 2 Gedong Air understand the concept of flat figures. The research method used is qualitative with a case study approach. The data analysis technique was carried out in depth using triangulation techniques to increase the validity of the findings. Triangulation was carried out through interviews with educators, students and parents to get different perspectives on learning problems. Monopoly media was chosen based on various previous studies which showed the potential of this media in increasing understanding of basic mathematical concepts in a competitive and interactive manner. The research results show that monopoly media can increase student motivation and interaction, but requires simplification of rules and careful preparation to suit the age of students. The obstacles faced are differences in students' understanding of the concepts of area and perimeter, as well as the complexity of the game rules.
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Futri et al. (2026) studied this question.
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