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The two interactive live-action games produced by the DI5CIS project, ChimiGame for chemistry and FisiGame for physics, are described phase by phase, from the prologue through the levels to the ending. For each phase the document gives the aesthetics (setting, screens, characters and the full dialogue, in Italian with an English gloss), the mechanics (the input requested on the tablet, the alternatives and their outcomes) and the dynamics (the run-time flow: returns to the question, waits for the team, the role split, hints). Each level opens with a card of its mechanics and dynamics, followed by its screenplay and four frames; a final table summarises the fifteen levels.
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Manganello et al. (2026) studied this question.