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The development of children’s educational media is typically evaluated through analyses of final products, with limited attention to the processes through which educational value is constructed. This exploratory study examines how educational, narrative, and disciplinary priorities are negotiated during production. Using qualitative content analysis, we analyze 163 feedback comments generated across iterative development stages of three episodes of a preschool educational animated series. Findings identify four domains of feedback (entertainment and engagement, learning, content, and production constraints) and show how these domains shift from relatively distinct considerations in early development to increasingly integrated refinements in later stages. These patterns indicate that educational quality emerges through sustained interdisciplinary negotiation rather than linear implementation. Drawing on these findings, we introduce the Design-Cycle Framework for Children’s Educational Media Development, which conceptualizes media production as an iterative process of alignment among creative, pedagogical, and disciplinary perspectives. This framework provides a process-oriented lens for analyzing educational media and a foundation for future research on production practices across contexts.
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Sara Sweetman (2026) studied this question.
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