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Problems encountered during learning at SMK Negeri 1 Sungai Limau include the suboptimal use of media. Teachers only use e-books with general and in-depth material, making it difficult for students to understand. The lack of interactive media also causes students to quickly become bored, lose focus, and lose interest in learning. The purpose of this research is to develop valid and practical interactive learning media for the Fundamentals of Visual Communication Design subject, Grade X Visual Communication Design Design, SMK Negeri 1 Sungai Limau. The method used was Research and Development (R&D) with the ADDIE development model, which consists of several stages: Analysis, Design, Development, Implementation, and Evaluation. The research subjects consisted of one teacher and 13 students. The data collection technique used a questionnaire with a Likert scale. The results of this study indicate an average media validity test score of 91.44%, categorized as "very valid," and a material validity test score of 91.15%, categorized as "very valid." The practicality test for the learning media, based on teacher responses, reached 93.53%, categorized as "very practical," and student responses reached 86.85%, categorized as "very practical." The conclusion based on this research is that the interactive learning media has been proven to be highly valid and feasible, and can therefore be implemented as a learning tool in schools, particularly in the 10th grade Visual Communication Design (DKV) program.
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Noviana et al. (2026) studied this question.
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