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The limited use of interactive learning media in Islamic Religious Education (IRE) has resulted in moral education in digital contexts being less interactive and contextual. This condition may hinder students’ engagement and understanding in applying moral values in digital communication. This study aims to develop a video based learning simulator, “KECE BADAI,” integrated with Google Sites for Grade 4 IRE learning. The study also aims to evaluate the feasibility and effectiveness of KECE BADAI in improving students’ understanding of moral values in digital communication contexts. The study employed a Design and Development (D&D) method using the ADDIE model and involved 40 Grade 4 students selected through purposive sampling. Data were collected using media and material expert validation sheets, student response questionnaires, and pre-test and post-test assessments, and were analyzed using feasibility percentages and N-Gain. The results showed that KECE BADAI achieved feasibility scores of 97.50% from the media expert and 91.25% from the material expert, a student response score of 95.00%, and a learning improvement with an N-Gain of 0.79, categorized as high. In conclusion, KECE BADAI is feasible and effective in supporting interactive and contextual IRE learning to improve students’ understanding of moral values in digital communication. The implication is that KECE BADAI can serve as an innovative and replicable technology-based learning medium for strengthening moral education in the digital era.
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Aeni et al. (2026) studied this question.
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