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Background Recreational screen time is linked to poorer sleep among adolescents. However, most evidence focuses on total recreational screen time rather than on time spent on different screen-based activities. Also, few studies have specifically examined bedtime, an actionable determinant of adolescent sleep hygiene. To date, it is not clear how age and typical bedtime influence this relationship. The objective of this study was to examine the associations between time spent on different screen-based activities and adolescents’ bedtimes. We also aimed to examine how these associations vary based on age and typical bedtime. Methods Using a cross-sectional design, we analyzed data collected from 67,710 adolescents aged 11 to 19 (age: 14.4 (± 1.5) ; females: 51.2%) attending 154 Quebec schools in 2025 as part of the COMPASS study. Quantile regressions were conducted to assess associations between the time adolescents spent on different screen-based activities (i.e., browsing/scrolling social media, playing video games, sending messages, surfing the Internet, watching/streaming television shows or movies) and their bedtimes. The analyses were stratified by age and typical bedtime and adjusted for the adolescents’ sex and family-level material affluence. A difference-in-difference analysis was also conducted. Results Each type of recreational screen activity was positively associated with later bedtimes. Compared with adolescents who used screens ≤ 1 h per day, those reporting more than 3 h of screen use had bedtimes occurring approximately 45 min later for social media use, video gaming, and messaging, and about 30 min later for Internet surfing and television viewing. The difference in bedtime associated with higher versus lower screen use (≤ 1 h vs. > 3 h/day) was greater among younger adolescents (11–12 years) than older ones (≥ 15 years), except for video gaming. The difference in bedtime associated with higher versus lower screen use (≤ 1 h vs. > 3 h/day) was greater among late sleepers than early sleepers. Conclusions Each type of recreational screen activity among adolescents was associated with later bedtimes. Younger adolescents and late sleepers appeared more susceptible to additional bedtime delays, which may ultimately influence the quantity and quality of sleep. This study offers important insights for the development of interventions and recommendations that target more vulnerable adolescents to promote healthy sleep, an essential component of adolescent health.
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Tézier et al. (2026) studied this question.
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