Answers are grounded in this paper and cite their sources.
Robots operating in cluttered environments require whole-body contact-rich motion planning to safely interact with surrounding objects. However, model-based methods struggle with unknown interaction dynamics, while learning-based methods often depend on task-specific demonstrations or rewards. This paper proposes a physics-model-guided motion planning framework that learns task-agnostic whole-body interactions through material-point morphology representation and interaction prediction supervision. The representation encodes distributed body motion and tactile states with consistent body correspondence, accommodating time-varying contact configurations. A tactile-driven interaction planner generates physically informed motion references to supervise MorphoPlanner, an end-to-end network that predicts future whole-body motion morphologies from task goals and current interaction states without task-specific demonstrations or reward design. A dataset of 749 K tactile interaction samples is constructed for training and evaluation. Simulation and real-world dual-arm experiments demonstrate compliant interactions and improved planning performance over representative baselines, achieving 95.5–100% success rates in dense cluttered scenarios. These results demonstrate the potential of morphology-based physical supervision for whole-body interaction planning in unknown environments.
No takes yet. Share an insight, caveat, or question.
Wang et al. (2026) studied this question.
Synapse has enriched 10 related papers. Consider them for comparative context: