Key points are not available for this paper at this time.
December 01 2003 Virtual Reality Technology Grigore Burdea, Grigore Burdea Wiley-Interscience Search for other works by this author on: This Site Google Scholar Philippe Coiffet Philippe Coiffet Wiley-Interscience Search for other works by this author on: This Site Google Scholar Author and Article Information Grigore Burdea Wiley-Interscience Philippe Coiffet Wiley-Interscience © 2004 Massachusetts Institute of Technology2004 Presence: Teleoperators and Virtual Environments (2003) 12 (6): 663–664. https://doi.org/10.1162/105474603322955950 Cite Icon Cite Permissions Share Icon Share Twitter LinkedIn Views Icon Views Article contents Figures Virtual Reality Technology. Presence: Teleoperators and Virtual Environments 2003; 12 (6): 663–664. doi: https://doi.org/10.1162/105474603322955950 Download citation file: Ris (Zotero) Reference Manager EasyBib Bookends Mendeley Papers EndNote RefWorks BibTex toolbar search Search Dropdown Menu toolbar search search input Search input auto suggest filter your search All ContentAll JournalsPRESENCE: Virtual and Augmented Reality Search Advanced Search This content is only available as a PDF. © 2004 Massachusetts Institute of Technology2004 Article PDF first page preview Close Modal You do not currently have access to this content.
Building similarity graph...
Analyzing shared references across papers
Loading...
Grigore Burdea
Rutgers, The State University of New Jersey
Philippe Coiffet
Eiffage (France)
PRESENCE Virtual and Augmented Reality
Centre National de la Recherche Scientifique
Rutgers, The State University of New Jersey
John Wiley & Sons (United States)
Building similarity graph...
Analyzing shared references across papers
Loading...
Burdea et al. (Mon,) studied this question.
synapsesocial.com/papers/698c9c2221ceba5912cac280 — DOI: https://doi.org/10.1162/105474603322955950