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July 16, 2025

Virtual reality exergaming using off-the-shelf supplies improves post-stroke hemiparetic function: a case study. (Preprint)

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Authors

SHS. HareMBMargaret BowmanJVJason Vice

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Overview

Case study shows VR exergaming enhances upper-arm function in a post-stroke individual, suggesting cost-effective rehabilitation alternatives.

Key Points

  • MAIN FINDING: VR exergaming with adaptive software significantly enhances upper-arm function in a post-stroke individual.
  • KEY EVIDENCE: Improvement in Wolf Motor Function Test time by 70.5% and functional ability score by 18% after 20 days of exergaming.
  • APPROACH: A 20-day case study involved daily VR sessions using a head-mounted display and adaptive software to assess functionality.
  • SIGNIFICANCE: Results support VR exergaming as a promising method for enhancing rehabilitation in hemiparetic patients.

Cite This Study

Hare et al. (2025) studied this question.

synapsesocial.com/papers/689a02c3e6551bb0af8ccc0dhttps://doi.org/10.2196/preprints.80721
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Also Consider

Synapse has enriched 5 closely related papers on similar clinical questions. Consider them for comparative context:

  1. 1Evaluation of custom-made VR exergame for at-home Stroke rehabilitation. A longitudinal single-arm study.2024
  2. 2Role of fully-immersive virtual reality for paretic arm recovery in stroke rehabilitation2025 · 4 citations
  3. 3Immersive Virtual Reality for Stroke Rehabilitation: Linking Clinical and Digital Measures of Motor Recovery—A Pilot Study2026 · 5 citations
  4. 4Effectiveness of Virtual Reality on Hand Function for Patients with Hemiplegia After Stroke: A Meta-Analysis of Randomized Controlled Trials2026 · 1 citations
  5. 5Personalized Adaptive Mirror Therapy in Upper Limb Post Stroke Rehabilitation: Usability, Acceptability, and Feasibility Study Using Virtual Reality and Myoelectric Control (Preprint)2025