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August 13, 2025Interactive Entertainment Law Review

I can see clearly now the walls have gone: IP law vs. mods, cheats and hacks in video games

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Authors

ATAaron TrebbleAAAdrian Aronsson-StorrierJCJemma Costin

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Overview

This article examines copyright protection in relation to mods and cheating software in video games, suggesting implications from major legal disputes.

Key Points

  • Copyright protection can help manage the risks associated with mods, cheats, and hacking software in video games, enhancing legal clarity.
  • The CJEU's decision in Sony v. Datel plays a key role, informing approaches to modding and cheating across different gaming formats.
  • An analysis of single-player versus multiplayer games reveals how intellectual property strategies may vary significantly depending on gameplay context.
  • The article highlights potential commercial benefits of tolerating modding, suggesting that it can be a strategic advantage for game developers.

Cite This Study

Trebble et al. (2025) studied this question.

synapsesocial.com/papers/68af4eaead7bf08b1ead7217https://doi.org/10.4337/ielr.2025.0011
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Also Consider

Synapse has enriched 5 closely related papers on similar clinical questions. Consider them for comparative context:

  1. 1Cheats and anti-cheat technologies in the context of copyright: issues of qualification and liability2025
  2. 2Reconstructing the copyright idea/expression dichotomy for video games2024
  3. 3Application of cyberspace security in video games industry2024
  4. 4Legal Regulation of “Skinning” Games2024
  5. 5The copyright protection of AI-generated content in video games2025